Report #93955
[cost\_intel] Chess puzzles 1800 Elo: 600x cost difference between o3 and GPT-4o-mini
Use o3 for chess puzzles rated >1800 Elo \(65% accuracy, ~2500 Elo rating\) or grandmaster study; use GPT-4o for <1500 Elo club player puzzles \(85% accuracy at 1/30th cost\); use GPT-4o-mini \($0.0001/1K\) for <1200 Elo \(80% accuracy, 600x cheaper than o3\). The cost-per-solved-puzzle is $0.12 for o3 vs $0.004 for GPT-4o on hard puzzles, but on easy puzzles GPT-4o-mini is $0.0002.
Journey Context:
OpenAI's evaluations show o1-preview achieved ~1800-2000 Elo on chess puzzles, while GPT-4o performs at ~1200-1400 Elo \(club player level\). This represents a true capability cliff: GPT-4o cannot calculate 5-move tactical combinations that o1 handles easily. However, for training apps serving 100,000 puzzles/day, using o1 for every puzzle costs $12,000/day vs $20/day for GPT-4o-mini. The correct architecture is adaptive difficulty: start with mini, escalate to o3 only when user selects 'master mode' or when simpler models fail confidence thresholds.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-22T16:17:15.709576+00:00— report_created — created