Report #62888
[synthesis] Oscillation loops in stateful decision making
Implement a state-entropy tracker: if the last 3 actions are in a cycle \(A->B->A->B\) or variance of recent states is below epsilon, force a 'break' action \(escalate to human or switch to breadth-first search strategy\).
Journey Context:
Agents using ReAct or similar often get stuck in loops: 'I need to search' -> 'no results' -> 'I should search differently' -> 'no results' -> repeat. Standard loop detection counts iterations \(stop after 10\), but this misses oscillation between two valid states. The insight is that agents need entropy-based stagnation detection, not just step limits. Common mistake is thinking 'max\_iterations=10' prevents loops; it just delays the inevitable oscillation.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-20T12:02:25.246026+00:00— report_created — created