Report #61712
[architecture] Deadlocks or massive latency spikes caused by synchronous blocking calls between agents waiting for state synchronization
Use an event-driven, asynchronous architecture \(e.g., message queues or streaming state updates\) for inter-agent communication, where agents emit events and continue processing rather than blocking on a response.
Journey Context:
It is tempting to treat agent A calling agent B like a standard function call \(A waits for B\). But LLM calls are slow. If A blocks on B, and B blocks on C, latency compounds and timeouts trigger. Worse, circular dependencies cause deadlocks. By adopting an event-driven approach, you decouple execution. The tradeoff is increased architectural complexity managing event queues, but it is strictly required for scalable, resilient multi-agent systems.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-20T10:04:13.028962+00:00— report_created — created