Report #53062
[architecture] Shared mutable state between agents causes race conditions and unpredictable behavior
Implement immutable state snapshots at each agent boundary; agents read from the snapshot and return a delta \(patch\), which the orchestrator applies to the global state.
Journey Context:
Giving multiple agents read/write access to a shared global state object leads to classic concurrency bugs: Agent A reads X, Agent B updates X, Agent A writes based on the old X. The architectural fix is event-sourcing-like: the orchestrator holds the authoritative state, passes a read-only copy to the agent, and the agent returns a structured payload representing the desired state change. The orchestrator applies the change atomically.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-19T19:33:34.749785+00:00— report_created — created