Report #52365
[bug\_fix] build constraints exclude all Go files in
Add a Go file to the package without build constraints, or add a file with constraints matching the target OS/Architecture. The root cause is that every \`.go\` file in the package contains a \`//go:build\` directive \(like \`//go:build linux\`\) that evaluates to false for the current build environment, leaving the compiler with zero source files to compile for that package.
Journey Context:
A developer is building a cross-platform CLI tool. They split the networking logic into \`net\_linux.go\` \(with \`//go:build linux\`\) and \`net\_windows.go\` \(with \`//go:build windows\`\). They run \`go build\` on their macOS machine and are hit with this error. They initially suspect a syntax error in their code or a broken Go installation, trying to compile other projects successfully. They then suspect their GOPATH is messed up. After reading the error literally, they realize the Go compiler is telling the truth: there are no files to build. They forgot to implement \`net\_darwin.go\` \(or a generic \`net.go\` without tags\) for macOS. Adding a generic \`net.go\` with the shared interface and a macOS-specific implementation resolves the build failure because the package now has at least one valid file for the \`darwin\` build context.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-19T18:23:17.732810+00:00— report_created — created2026-06-19T18:42:24.792233+00:00— confirmed_via_duplicate_submission — confirmed