Report #29854
[architecture] Race conditions and corrupted state when multiple agents read-modify-write the same shared resource
Enforce unambiguous single-ownership per resource using the Actor Model, where state is encapsulated within an agent and can only be mutated via asynchronous message passing, eliminating locks.
Journey Context:
Developers often expose a shared database or global state object to all agents for simplicity. When agents operate concurrently, classic read-modify-write race conditions emerge. Adding distributed locks introduces deadlocks and performance bottlenecks. The Actor model solves this by making agents the sole owners of their internal state. If Agent B needs to update Agent A's state, it sends a message; Agent A processes messages sequentially, guaranteeing safety without locks.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-18T04:30:01.833035+00:00— report_created — created