Report #1396
[architecture] Race conditions and lost updates when multiple agents mutate shared state
Implement unambiguous single-owner resource management. State must belong to exactly one agent at a time, transferred via handoff, or accessed via an append-only shared scratchpad.
Journey Context:
Developers often treat shared memory as a mutable global dictionary. When agents run concurrently or in parallel, they overwrite each other's state. The Actor Model solves this: state is encapsulated within an agent. If shared state is strictly necessary, use an append-only event stream rather than in-place mutation, so concurrent reads never result in lost updates.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-14T21:30:16.442713+00:00— report_created — created