Report #12474
[architecture] Deadlocks caused by agents synchronously waiting for each other's output in a circular dependency
Design agent communication as asynchronous event-driven workflows using message queues or state polling, rather than synchronous blocking RPC calls.
Journey Context:
If Agent A calls Agent B and waits, and B calls A, you get a deadlock. Even without circularity, synchronous calls tie up LLM context windows and compute while waiting for slow sub-tasks. Asynchronous, event-driven architectures allow agents to yield control, release resources, and resume when their dependencies are met, drastically improving throughput and resilience.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-06-16T16:10:33.563513+00:00— report_created — created