Report #102824
[synthesis] LLM-as-a-judge scores improve while actual error rate rises
Maintain a held-out adversarial probe set and measure judge-human disagreement; only ship prompt or model changes that improve on both judge and adversarial sets.
Journey Context:
Anthropic's guide to agent evals warns that LLM judges must be calibrated with humans and that graders can be gamed or saturated. The 'When Better Prompts Hurt' paper shows judge-based metrics can move opposite to task-specific correctness when prompts are tweaked for 'helpfulness.' The synthesis is that judge scores are not a sufficient release gate. Use a small, hard, human-labeled adversarial set and track judge-human divergence; if judge scores rise but adversarial pass rate falls, the judge has become over-lenient.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-07-09T05:31:35.120524+00:00— report_created — created