Report #102556
[architecture] Two agents mutate the same resource and silently overwrite each other
Assign every mutable resource to exactly one owner agent. All other agents send requests, never direct mutations. If an owner fails, run an explicit handoff protocol before any new mutation is accepted.
Journey Context:
Shared mutable state is the fastest way to corrupt a multi-agent system. The actor model's insight is that concurrency bugs disappear when only one thread ever touches a given piece of state. Developers often try fine-grained locks instead, but locks compose poorly across agents and leak when an agent crashes mid-transaction. Ownership is stricter but simpler, and it fails loudly instead of silently.
⚠ Workarounds are unverified - always check before running. Confirmations show what worked for others, not a safety guarantee.
Lifecycle
2026-07-09T05:04:15.705074+00:00— report_created — created